The world's largest international laminated reality event was held in Israel for the first time.

2 min read

The world's largest international laminated reality event was held in Israel for the first time.

The AWE conference was held for the first time in Israel, and presented the new developments in the VR industry and apparel accessories. Conference initiator: "We'll be back to interact with the real world, but with a system connection" 

AWE Conference-The World's Largest International Event in Layered Reality-Led by AWE Founder Uri Inbar and CEO of Premium Conference Company Uri Yahel for the first time in Israel this week. The conference, held on Monday at the David Continental Hotel in Tel Aviv, featured world-leading technology and local startups Who introduced the latest innovations in the field of laminated reality, virtual reality and advanced apparel, such as bracelets, glasses and smart watches.

First held in California in 2010, the conference has since expanded to Europe and Asia, and now to Israel. "I realized that it is impossible to work alone with other companies that want to promote the field," says Inbar, the founder of the association. "We've realized in the last three years that it's also a good time to set up an investment fund, called 'Super Ventures,' that can take advantage of this system set up and invest in startups that promote the field." 

During the conference, which in recent years has been one of the most impressive in technology in Israel, it has been difficult to miss how much the field has progressed and how it affects our lives in different industries. 

For example, a system has been introduced that monitors operations in the New York City Fire Department, with command staff having the opportunity to see the burning building, the location of crew members and even video footage of the helmets they wear in a stratified reality. At the same time, advanced wearable technology allows monitoring of firefighters' life signs by the surveillance team.

There have been impressive virtual reality developments for gamers and young people in the psyche from companies like Intel, featuring aids and development, Mantis and emerging companies like ICAROS, which simulates VR through VR, or VICTIMIND, which has developed one of the interesting games in the genre, in which the participant fights insanity through role-playing And strategy.

In addition , companies presented how laminated and virtual reality can be used to plan large events, by visiting the event complex with the glasses, or by copying objects and pasting them into laminated reality in the living room or bedroom affecting home furnishings. Technology has been presented that allows for a terribly realistic sand topography, space developments in the aerospace industry and an Israeli development of a bracelet that identifies and translates our thinking code for moving fingers on screen-a development that may have a major impact on the medical industry in the future.

"One of the goals of the event is to generate energy and connect the companies in the country to the global community," explains Inbar, adding: "The layered reality allows us to be tailored to and improved on what is happening around us. The goal is to reach a billion active users. We 're close to that, but I still estimate that it's five to ten years until everyone is there.

"It will also be much more natural for us," stresses Inbar. "We will return to interact with the real world after decades of being connected to computers but still connect to the system. Now that Apple and Google have entered the realm of mobile and reality, more supportive devices and tangents have joined forces. It is the perfect time to look at this interesting world that we call 'Spatial Computing.' "