According to a new Capgemini study, virtual reality (VR) and augmented reality (AR) will become mainstream for business in the next five years. Capgemini Research Institute surveyed 700 executives in the automotive, manufacturing, and utilities sectors for its "Augmented and Virtual Reality in Operations: A Guide for Investment" report, which was released on Friday. Within five years, 84 percent of survey respondents believe VR and AR will become a core part of their businesses, with 82 percent of those who are already using the technology saying it has met or exceeded their expectations.
AR and VR to Disrupt the Business World in Five YearsBy Bard
Augmented reality (AR) and virtual reality (VR) are two of the most exciting technologies to emerge in recent years. They have the potential to revolutionize the way we interact with the world around us, and businesses are already starting to see the potential of these technologies.In five years, AR and VR are likely to be mainstream for businesses. They will be used in a variety of ways to improve customer service, training, and productivity.
Here are some of the ways that AR and VR are likely to disrupt the business world in five years:
Here are some specific examples of how businesses are already using AR and VR:
These are just a few examples of the many ways that AR and VR are being used by businesses. As these technologies continue to develop, we can expect to see even more innovative and disruptive applications in the years to come.
How businesses can stay ahead of the curve
Businesses that want to stay ahead of the curve in the age of AR and VR need to start planning now. Here are a few tips:
By taking these steps, businesses can position themselves to be successful in the AR and VR-powered future of business.
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