Interactive floor and interactive learning space design

2 min read

Article by Amit Caesar

Incorporating an interactive floor in education is an important area that is gaining momentum in institutions around the world and in Israel, and more and more people have the ability to learn through experiences, visuals, sounds and more through interactive flooring in education, the educator has the ability to send the viewer to another world of their choice.

Throughout the history of the human race, people would transmit information through stories, through the interaction of ancient man with the storytellers of his culture Today media is the interaction of the human race and the only way in our day to learn about the world is through interaction and games, and of course the other visual media that create an experiential and visual story.

By incorporating an interactive floor in education, interactive images, sounds, and music can be more effectively used or manipulated by play stories or ritual content, according to the decision of the teacher, student or patient, experts or teachers can analyze the situation and present solutions In the interactive floor software in education.

Once there was mass communication, the main educational institution of our culture was a mix of entertainment, information and sports, and we were very close to our film heroes and TV heroes, we all wanted to be one of the heroes, imagine how we are right there.

Today's educational technology leaves educators and researchers with tremendous analytics power that is usually channeled into active learning.

Recently in Israel, too, many educational institutions have begun to use interactive flooring technologies in education and today in most educational institutions, computer classes are outdated and suitable for the nineties and educators are not really able to pass the information on to all students, teachers who have tried the new interactive flooring in education education disseminate the gospel technology and the potential This is to change the existing pedagogical structure, instead of "sit back and learn", in the direction of "try and explore", for example through games, or "draw and learn" with the help of an interactive floor in education.

By integrating education and learning into a game and interactive floor in education, we are actually transitioning into education that fits our century, my personal dream of seeing learning spaces in the virtual world every day. , And it's a powerful experience that enables them to realize their full potential with a smart interactive projector.

An interactive flooring experience in education can be used on the floor or wall and creates a new and interactive learning experience in the field of education, an experience created by research and understanding the trajectory that a student has to go through the interactive lesson until the solution is found, leading to an experience that connects to the solution, That many of today's developed systems are working on connecting the entire classroom to an interactive learning space.

Given that people's perception of reality is currently mostly shaped by Hollywood and Silicon Valley, the sense of "realism" of interactive flooring in education may be what lets people see life as an experience through filtering.

The rise of interactive floor technology in education as educational technology can offer endless potential that will only grow and the relationship between educational technologies and perceptual psychology, communication, media and cultural studies. This is just the beginning for uses that can be made by interactive flooring in education.

Every person who experiences an interactive floor in education, students or teachers understand the potential and in some schools have begun to create content for an interactive floor in education themselves. Today, there are also "create and learn" programs in some of Israel's educational institutions, which is a great thing in itself to both learn and produce content.

In summary, interactive flooring is highly effective as a tool for teachers and student education and by gaining knowledge easily and quickly that stays close to the experience and therefore stays longer.

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