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Netflix just took the clearest step in pursuing VR, gaming, yet

After years of avoiding questions about pursuing virtual reality and even more years of barely there baby steps toward video games, Netflix just made its most public display of interest in expanding into virtual reality and gaming.

Shonda Rhimes, a powerful television producer whose Bridgeton exploded on Netflix to become the company's most-watched series ever, announced a new deal with Netflix on Thursday. The agreement strengthens Netflix's ties with Rhimes in several ways, including opening the door for feature films and investing in her company's programs to diversify Hollywood's front and back ends.

However, Netflix stated that the Rhimes partnership includes the possibility of producing and distributing exclusive gaming and virtual reality content.

The possibility of pursuing potential games and virtual reality is far from a full-fledged commitment. However, it is the clearest public statement yet that Netflix is interested in expanding into video games, a major entertainment category, as well as virtual reality, a relatively new one.

Netflix did not immediately respond to requests for more information.
Netflix, the world's largest streaming video service with over 207 million subscribers, has recently hinted that it might be interested in expanding its gaming efforts. Through interactive, choose-your-own-adventure-style programming like Bandersnatch and licensing and merchandising partnerships, the company has dabbled in gaming before. However, Netflix's chief operating and product officer stated in April that the company's interest in gaming is growing.

"We're trying to figure out what are all these different ways... we can deepen that fandom," Greg Peters said. "There's no doubt that games will be a significant source of entertainment and a means of enhancing the fan experience."

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Netflix has been a skeptic of virtual reality for years.
The format, which uses headsets to transport viewers to another world, has gone through several cycles of hype as the next big thing, followed by doubt that it will ever become a mainstream hit.

Netflix executives have repeatedly stated that the company wants to wait and see how virtual reality develops before jumping in.
The wait for VR and video games on Netflix isn't over yet, but it might be closer than we think.